![]() Let us know if you have any comments or questions! This should help us reach our goal, hopefully with your help, and get people excited for the earliest stretch goals! Thanks for tuning in tonight! **all mentions of bronze, silver, gold, platinum, diamond, and ultima will be removed and replaced with the above maid-related names**īecause of our agreement with DEVGRU-P, we are also able to drop the initial funding goal from $8,500 to $7,000. Here's what the new rewards pricing will look like, plus new maid-related names for the tiers, for fun. This should hopefully make the game more appealing for more potential buyers and as possible gifts for other otakus out there. Where the prices have been lowered is for the lower tiers. They are the main initial draw for the game, hence why I wanted them to be front and center for our STEAM Maid Mansion banner image.Ĭurrently, Atomic is working on a revised pricing sheet for the "Rewards" graphic, several things have been lowered and two things raised (just a dollar for the raising amount, to make the numbers more even). (If you have any completed H-scene CGs, you might be able to crop them so that nothing questionable for KS is showing and use those as well.)Īlso, wanted to share what Atomic Invasion created for our upcoming STEAM page - this is one of the sample banners with this style of expressions for Narumi and Takako. At the very least, though, you should put the one of Takako (the one in this thread) in there. Ideally, you would have one spoiler-free CG for each girl, but if they aren't ready in time for the Kickstarter it can't really be helped. That would lengthen your trailer a little and might make it possible for the song to play in full instead of picking up in the middle.)ĬGs are usually expected in VNs, so it would be a good idea to add some of the finished ones into the trailer. (This would also mean that you should leave each character up a little longer, so that the quotes can be read. It would be cool if you could add something like character quotes when each character is shown, to show off a bit of their personalities. Of course, having some Star Wars text float across the screen probably isn't going to catch anyone's interest. The other important part, though, is the plot and writing. This trailer does a great job of showcasing the art and music, which are two crucial parts of a visual novel. It's also a little weird that most of them are moving their heads at the same time it's just a lot of movement happening all at once. I don't really know any people who moves their shoulders when breathing unless it's a very deep breath if the sprites are just going to be breathing normally, stick with a (very subtle) rise and fall of the chest. The animations seem to be sort of overdone, in my opinion. The opening music is a bit awkward since it starts partway through the song I would suggest having the fade-in last longer so that it's not so sudden. ![]()
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